feat: create v2-prep branch with comprehensive planning
Restructured project for V2 refactor: **Structure Changes:** - Moved all V1 code to orig/ folder (preserved with git mv) - Created docs/planning/ directory - Added orig/README_V1.md explaining V1 preservation **Planning Documents:** - 00_V2_MASTER_PLAN.md: Complete architecture overview - Executive summary of critical V1 issues - High-level component architecture diagrams - 5-phase implementation roadmap - Success metrics and risk mitigation - 07_TASK_BREAKDOWN.md: Atomic task breakdown - 99+ hours of detailed tasks - Every task < 2 hours (atomic) - Clear dependencies and success criteria - Organized by implementation phase **V2 Key Improvements:** - Per-exchange parsers (factory pattern) - Multi-layer strict validation - Multi-index pool cache - Background validation pipeline - Comprehensive observability **Critical Issues Addressed:** - Zero address tokens (strict validation + cache enrichment) - Parsing accuracy (protocol-specific parsers) - No audit trail (background validation channel) - Inefficient lookups (multi-index cache) - Stats disconnection (event-driven metrics) Next Steps: 1. Review planning documents 2. Begin Phase 1: Foundation (P1-001 through P1-010) 3. Implement parsers in Phase 2 4. Build cache system in Phase 3 5. Add validation pipeline in Phase 4 6. Migrate and test in Phase 5 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
148
orig/pkg/tokens/decimals.go
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148
orig/pkg/tokens/decimals.go
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package tokens
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import (
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"math"
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"math/big"
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"github.com/ethereum/go-ethereum/common"
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)
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// Common token addresses on Arbitrum
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var (
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WETH = common.HexToAddress("0x82aF49447D8a07e3bd95BD0d56f35241523fBab1")
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USDC = common.HexToAddress("0xFF970A61A04b1cA14834A43f5dE4533eBDDB5CC8")
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USDT = common.HexToAddress("0xFd086bC7CD5C481DCC9C85ebE478A1C0b69FCbb9")
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WBTC = common.HexToAddress("0x2f2a2543B76A4166549F7aaB2e75Bef0aefC5B0f")
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ARB = common.HexToAddress("0x912CE59144191C1204E64559FE8253a0e49E6548")
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DAI = common.HexToAddress("0xDA10009cBd5D07dd0CeCc66161FC93D7c9000da1")
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LINK = common.HexToAddress("0xf97f4df75117a78c1A5a0DBb814Af92458539FB4")
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UNI = common.HexToAddress("0xFa7F8980b0f1E64A2062791cc3b0871572f1F7f0")
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GMX = common.HexToAddress("0xfc5A1A6EB076a2C7aD06eD22C90d7E710E35ad0a")
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MAGIC = common.HexToAddress("0x539bdE0d7Dbd336b79148AA742883198BBF60342")
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)
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// TokenDecimals maps token addresses to their decimal places
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var TokenDecimals = map[common.Address]uint8{
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WETH: 18,
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USDC: 6,
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USDT: 6,
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WBTC: 8,
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ARB: 18,
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DAI: 18,
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LINK: 18,
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UNI: 18,
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GMX: 18,
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MAGIC: 18,
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}
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// GetTokenDecimals returns the decimal places for a token, defaulting to 18 if unknown
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func GetTokenDecimals(tokenAddress common.Address) uint8 {
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if decimals, ok := TokenDecimals[tokenAddress]; ok {
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return decimals
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}
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// Default to 18 decimals for unknown tokens (most ERC20 tokens use 18)
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return 18
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}
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// ConvertToFloat converts a token amount to a float64 considering its decimals
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func ConvertToFloat(amount *big.Int, tokenAddress common.Address) float64 {
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if amount == nil {
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return 0
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}
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decimals := GetTokenDecimals(tokenAddress)
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divisor := math.Pow(10, float64(decimals))
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amountFloat := new(big.Float).SetInt(amount)
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divisorFloat := big.NewFloat(divisor)
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result := new(big.Float).Quo(amountFloat, divisorFloat)
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val, _ := result.Float64()
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return val
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}
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// ConvertToBigFloat converts a token amount to a *big.Float considering its decimals
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func ConvertToBigFloat(amount *big.Int, tokenAddress common.Address) *big.Float {
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if amount == nil {
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return big.NewFloat(0)
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}
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decimals := GetTokenDecimals(tokenAddress)
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divisor := math.Pow(10, float64(decimals))
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amountFloat := new(big.Float).SetInt(amount)
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divisorFloat := big.NewFloat(divisor)
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return new(big.Float).Quo(amountFloat, divisorFloat)
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}
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// ConvertFromFloat converts a float64 to the token's smallest unit (*big.Int)
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func ConvertFromFloat(amount float64, tokenAddress common.Address) *big.Int {
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decimals := GetTokenDecimals(tokenAddress)
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multiplier := math.Pow(10, float64(decimals))
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// Convert to smallest unit
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rawAmount := amount * multiplier
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// Convert to big.Int
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amountBig := new(big.Float).SetFloat64(rawAmount)
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result, _ := amountBig.Int(nil)
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return result
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}
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// NormalizeAmount converts an amount from one token's decimals to another's
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func NormalizeAmount(amount *big.Int, fromToken, toToken common.Address) *big.Int {
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if amount == nil {
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return big.NewInt(0)
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}
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fromDecimals := GetTokenDecimals(fromToken)
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toDecimals := GetTokenDecimals(toToken)
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if fromDecimals == toDecimals {
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return new(big.Int).Set(amount)
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}
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// Convert to float with proper decimals
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amountFloat := ConvertToBigFloat(amount, fromToken)
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// Convert back with target token decimals
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toMultiplier := math.Pow(10, float64(toDecimals))
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multiplierBig := big.NewFloat(toMultiplier)
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result := new(big.Float).Mul(amountFloat, multiplierBig)
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resultInt, _ := result.Int(nil)
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return resultInt
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}
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// GetMinimumTradeAmount returns the minimum trade amount for a token
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// This helps avoid dust trades that aren't economically viable
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func GetMinimumTradeAmount(tokenAddress common.Address) *big.Int {
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// Note: decimals are handled in ConvertFromFloat
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// Minimum amounts in token units (not smallest units)
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var minAmount float64
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switch tokenAddress {
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case USDC, USDT:
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minAmount = 10.0 // $10 minimum for stablecoins
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case WBTC:
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minAmount = 0.0001 // 0.0001 BTC minimum
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case WETH, ARB, UNI, LINK, GMX:
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minAmount = 0.01 // 0.01 token minimum
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default:
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minAmount = 0.01 // Default minimum
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}
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return ConvertFromFloat(minAmount, tokenAddress)
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}
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// FormatTokenAmount formats a token amount for display
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func FormatTokenAmount(amount *big.Int, tokenAddress common.Address, precision int) string {
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if amount == nil {
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return "0"
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}
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amountFloat := ConvertToBigFloat(amount, tokenAddress)
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return amountFloat.Text('f', precision)
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}
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