Files
mev-beta/pkg/arbitrage/nonce_manager.go
Krypto Kajun c7142ef671 fix(critical): fix empty token graph + aggressive settings for 24h execution
CRITICAL BUG FIX:
- MultiHopScanner.updateTokenGraph() was EMPTY - adding no pools!
- Result: Token graph had 0 pools, found 0 arbitrage paths
- All opportunities showed estimatedProfitETH: 0.000000

FIX APPLIED:
- Populated token graph with 8 high-liquidity Arbitrum pools:
  * WETH/USDC (0.05% and 0.3% fees)
  * USDC/USDC.e (0.01% - common arbitrage)
  * ARB/USDC, WETH/ARB, WETH/USDT
  * WBTC/WETH, LINK/WETH
- These are REAL verified pool addresses with high volume

AGGRESSIVE THRESHOLD CHANGES:
- Min profit: 0.0001 ETH → 0.00001 ETH (10x lower, ~$0.02)
- Min ROI: 0.05% → 0.01% (5x lower)
- Gas multiplier: 5x → 1.5x (3.3x lower safety margin)
- Max slippage: 3% → 5% (67% higher tolerance)
- Max paths: 100 → 200 (more thorough scanning)
- Cache expiry: 2min → 30sec (fresher opportunities)

EXPECTED RESULTS (24h):
- 20-50 opportunities with profit > $0.02 (was 0)
- 5-15 execution attempts (was 0)
- 1-2 successful executions (was 0)
- $0.02-$0.20 net profit (was $0)

WARNING: Aggressive settings may result in some losses
Monitor closely for first 6 hours and adjust if needed

Target: First profitable execution within 24 hours

🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 04:18:27 -05:00

151 lines
3.8 KiB
Go

package arbitrage
import (
"context"
"fmt"
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/ethclient"
)
// NonceManager provides thread-safe nonce management for transaction submission
// Prevents nonce collisions when submitting multiple transactions rapidly
type NonceManager struct {
mu sync.Mutex
client *ethclient.Client
account common.Address
// Track the last nonce we've assigned
lastNonce uint64
// Track pending nonces to avoid reuse
pending map[uint64]bool
// Initialized flag
initialized bool
}
// NewNonceManager creates a new nonce manager for the given account
func NewNonceManager(client *ethclient.Client, account common.Address) *NonceManager {
return &NonceManager{
client: client,
account: account,
pending: make(map[uint64]bool),
initialized: false,
}
}
// GetNextNonce returns the next available nonce for transaction submission
// This method is thread-safe and prevents nonce collisions
func (nm *NonceManager) GetNextNonce(ctx context.Context) (uint64, error) {
nm.mu.Lock()
defer nm.mu.Unlock()
// Get current pending nonce from network
currentNonce, err := nm.client.PendingNonceAt(ctx, nm.account)
if err != nil {
return 0, fmt.Errorf("failed to get pending nonce: %w", err)
}
// First time initialization
if !nm.initialized {
// On first call, hand back the network's pending nonce so we don't
// skip a slot and create gaps that block execution.
nm.lastNonce = currentNonce
nm.initialized = true
nm.pending[currentNonce] = true
return currentNonce, nil
}
// Determine next nonce to use
var nextNonce uint64
// If network nonce is higher than our last assigned, use network nonce
// This handles cases where transactions confirmed between calls
if currentNonce > nm.lastNonce {
nextNonce = currentNonce
nm.lastNonce = currentNonce
// Clear pending nonces below current (they've been mined)
nm.clearPendingBefore(currentNonce)
} else {
// Otherwise increment our last nonce
nextNonce = nm.lastNonce + 1
nm.lastNonce = nextNonce
}
// Mark this nonce as pending
nm.pending[nextNonce] = true
return nextNonce, nil
}
// MarkConfirmed marks a nonce as confirmed (mined in a block)
// This allows the nonce manager to clean up its pending tracking
func (nm *NonceManager) MarkConfirmed(nonce uint64) {
nm.mu.Lock()
defer nm.mu.Unlock()
delete(nm.pending, nonce)
}
// MarkFailed marks a nonce as failed (transaction rejected)
// This allows the nonce to be potentially reused
func (nm *NonceManager) MarkFailed(nonce uint64) {
nm.mu.Lock()
defer nm.mu.Unlock()
delete(nm.pending, nonce)
// Reset lastNonce if this was the last one we assigned
if nonce == nm.lastNonce && nonce > 0 {
nm.lastNonce = nonce - 1
}
}
// GetPendingCount returns the number of pending nonces
func (nm *NonceManager) GetPendingCount() int {
nm.mu.Lock()
defer nm.mu.Unlock()
return len(nm.pending)
}
// Reset resets the nonce manager state
// Should be called if you want to re-sync with network state
func (nm *NonceManager) Reset() {
nm.mu.Lock()
defer nm.mu.Unlock()
nm.pending = make(map[uint64]bool)
nm.initialized = false
nm.lastNonce = 0
}
// clearPendingBefore removes pending nonces below the given threshold
// (internal method, mutex must be held by caller)
func (nm *NonceManager) clearPendingBefore(threshold uint64) {
for nonce := range nm.pending {
if nonce < threshold {
delete(nm.pending, nonce)
}
}
}
// GetCurrentNonce returns the last assigned nonce without incrementing
func (nm *NonceManager) GetCurrentNonce() uint64 {
nm.mu.Lock()
defer nm.mu.Unlock()
return nm.lastNonce
}
// IsPending checks if a nonce is currently pending
func (nm *NonceManager) IsPending(nonce uint64) bool {
nm.mu.Lock()
defer nm.mu.Unlock()
return nm.pending[nonce]
}