Files
mev-beta/pkg/validation/price_impact_validator.go

266 lines
9.6 KiB
Go

package validation
import (
"fmt"
"math/big"
)
// PriceImpactThresholds defines the acceptable price impact levels
type PriceImpactThresholds struct {
// Low risk: < 0.5% price impact
LowThreshold float64
// Medium risk: 0.5% - 2% price impact
MediumThreshold float64
// High risk: 2% - 5% price impact
HighThreshold float64
// Extreme risk: > 5% price impact (typically unprofitable due to slippage)
ExtremeThreshold float64
// Maximum acceptable: Reject anything above this (e.g., 10%)
MaxAcceptable float64
}
// DefaultPriceImpactThresholds returns conservative production-ready thresholds
func DefaultPriceImpactThresholds() *PriceImpactThresholds {
return &PriceImpactThresholds{
LowThreshold: 0.5, // 0.5%
MediumThreshold: 2.0, // 2%
HighThreshold: 5.0, // 5%
ExtremeThreshold: 10.0, // 10%
MaxAcceptable: 15.0, // 15% - reject anything higher
}
}
// AggressivePriceImpactThresholds returns more aggressive thresholds for higher volumes
func AggressivePriceImpactThresholds() *PriceImpactThresholds {
return &PriceImpactThresholds{
LowThreshold: 1.0, // 1%
MediumThreshold: 3.0, // 3%
HighThreshold: 7.0, // 7%
ExtremeThreshold: 15.0, // 15%
MaxAcceptable: 25.0, // 25%
}
}
// ConservativePriceImpactThresholds returns very conservative thresholds for safety
func ConservativePriceImpactThresholds() *PriceImpactThresholds {
return &PriceImpactThresholds{
LowThreshold: 0.1, // 0.1%
MediumThreshold: 0.5, // 0.5%
HighThreshold: 1.0, // 1%
ExtremeThreshold: 2.0, // 2%
MaxAcceptable: 5.0, // 5%
}
}
// PriceImpactRiskLevel represents the risk level of a price impact
type PriceImpactRiskLevel string
const (
RiskLevelNegligible PriceImpactRiskLevel = "Negligible" // < 0.1%
RiskLevelLow PriceImpactRiskLevel = "Low" // 0.1-0.5%
RiskLevelMedium PriceImpactRiskLevel = "Medium" // 0.5-2%
RiskLevelHigh PriceImpactRiskLevel = "High" // 2-5%
RiskLevelExtreme PriceImpactRiskLevel = "Extreme" // 5-10%
RiskLevelUnacceptable PriceImpactRiskLevel = "Unacceptable" // > 10%
)
// PriceImpactValidationResult contains the result of price impact validation
type PriceImpactValidationResult struct {
PriceImpact float64 // The calculated price impact percentage
RiskLevel PriceImpactRiskLevel // The risk categorization
IsAcceptable bool // Whether this price impact is acceptable
Recommendation string // Human-readable recommendation
Details map[string]interface{} // Additional details
}
// PriceImpactValidator validates price impacts against configured thresholds
type PriceImpactValidator struct {
thresholds *PriceImpactThresholds
}
// NewPriceImpactValidator creates a new price impact validator
func NewPriceImpactValidator(thresholds *PriceImpactThresholds) *PriceImpactValidator {
if thresholds == nil {
thresholds = DefaultPriceImpactThresholds()
}
return &PriceImpactValidator{
thresholds: thresholds,
}
}
// ValidatePriceImpact validates a price impact percentage
func (piv *PriceImpactValidator) ValidatePriceImpact(priceImpact float64) *PriceImpactValidationResult {
result := &PriceImpactValidationResult{
PriceImpact: priceImpact,
Details: make(map[string]interface{}),
}
// Determine risk level
result.RiskLevel = piv.categorizePriceImpact(priceImpact)
// Determine if acceptable
result.IsAcceptable = priceImpact <= piv.thresholds.MaxAcceptable
// Generate recommendation
result.Recommendation = piv.generateRecommendation(priceImpact, result.RiskLevel)
// Add threshold details
result.Details["thresholds"] = map[string]float64{
"low": piv.thresholds.LowThreshold,
"medium": piv.thresholds.MediumThreshold,
"high": piv.thresholds.HighThreshold,
"extreme": piv.thresholds.ExtremeThreshold,
"max": piv.thresholds.MaxAcceptable,
}
// Add risk-specific details
result.Details["risk_level"] = string(result.RiskLevel)
result.Details["acceptable"] = result.IsAcceptable
result.Details["price_impact_percent"] = priceImpact
return result
}
// categorizePriceImpact categorizes the price impact into risk levels
func (piv *PriceImpactValidator) categorizePriceImpact(priceImpact float64) PriceImpactRiskLevel {
switch {
case priceImpact < 0.1:
return RiskLevelNegligible
case priceImpact < piv.thresholds.LowThreshold:
return RiskLevelLow
case priceImpact < piv.thresholds.MediumThreshold:
return RiskLevelMedium
case priceImpact < piv.thresholds.HighThreshold:
return RiskLevelHigh
case priceImpact < piv.thresholds.ExtremeThreshold:
return RiskLevelExtreme
default:
return RiskLevelUnacceptable
}
}
// generateRecommendation generates a recommendation based on price impact
func (piv *PriceImpactValidator) generateRecommendation(priceImpact float64, riskLevel PriceImpactRiskLevel) string {
switch riskLevel {
case RiskLevelNegligible:
return fmt.Sprintf("Excellent: Price impact of %.4f%% is negligible. Safe to execute.", priceImpact)
case RiskLevelLow:
return fmt.Sprintf("Good: Price impact of %.4f%% is low. Execute with standard slippage protection.", priceImpact)
case RiskLevelMedium:
return fmt.Sprintf("Moderate: Price impact of %.4f%% is medium. Use enhanced slippage protection and consider splitting the trade.", priceImpact)
case RiskLevelHigh:
return fmt.Sprintf("Caution: Price impact of %.4f%% is high. Strongly recommend splitting into smaller trades or waiting for better liquidity.", priceImpact)
case RiskLevelExtreme:
return fmt.Sprintf("Warning: Price impact of %.4f%% is extreme. Trade size is too large for current liquidity. Split trade or skip.", priceImpact)
case RiskLevelUnacceptable:
return fmt.Sprintf("Reject: Price impact of %.4f%% exceeds maximum acceptable threshold (%.2f%%). Do not execute.", priceImpact, piv.thresholds.MaxAcceptable)
default:
return "Unknown risk level"
}
}
// ValidatePriceImpactWithLiquidity validates price impact considering trade size and liquidity
func (piv *PriceImpactValidator) ValidatePriceImpactWithLiquidity(tradeSize, liquidity *big.Int) *PriceImpactValidationResult {
if tradeSize == nil || liquidity == nil || liquidity.Sign() == 0 {
return &PriceImpactValidationResult{
PriceImpact: 0,
RiskLevel: RiskLevelUnacceptable,
IsAcceptable: false,
Recommendation: "Invalid input: trade size or liquidity is nil/zero",
Details: make(map[string]interface{}),
}
}
// Calculate price impact: tradeSize / (liquidity + tradeSize) * 100
tradeSizeFloat := new(big.Float).SetInt(tradeSize)
liquidityFloat := new(big.Float).SetInt(liquidity)
// Price impact = tradeSize / (liquidity + tradeSize)
denominator := new(big.Float).Add(liquidityFloat, tradeSizeFloat)
priceImpactRatio := new(big.Float).Quo(tradeSizeFloat, denominator)
priceImpactPercent, _ := priceImpactRatio.Float64()
priceImpactPercent *= 100.0
result := piv.ValidatePriceImpact(priceImpactPercent)
// Add liquidity-specific details
result.Details["trade_size"] = tradeSize.String()
result.Details["liquidity"] = liquidity.String()
result.Details["trade_to_liquidity_ratio"] = new(big.Float).Quo(tradeSizeFloat, liquidityFloat).Text('f', 6)
return result
}
// ShouldRejectTrade determines if a trade should be rejected based on price impact
func (piv *PriceImpactValidator) ShouldRejectTrade(priceImpact float64) bool {
return priceImpact > piv.thresholds.MaxAcceptable
}
// ShouldSplitTrade determines if a trade should be split based on price impact
func (piv *PriceImpactValidator) ShouldSplitTrade(priceImpact float64) bool {
return priceImpact >= piv.thresholds.MediumThreshold
}
// GetRecommendedSplitCount recommends how many parts to split a trade into
func (piv *PriceImpactValidator) GetRecommendedSplitCount(priceImpact float64) int {
switch {
case priceImpact < piv.thresholds.MediumThreshold:
return 1 // No split needed
case priceImpact < piv.thresholds.HighThreshold:
return 2 // Split into 2
case priceImpact < piv.thresholds.ExtremeThreshold:
return 4 // Split into 4
case priceImpact < piv.thresholds.MaxAcceptable:
return 8 // Split into 8
default:
return 0 // Reject trade
}
}
// CalculateMaxTradeSize calculates the maximum trade size for a given price impact target
func (piv *PriceImpactValidator) CalculateMaxTradeSize(liquidity *big.Int, targetPriceImpact float64) *big.Int {
if liquidity == nil || liquidity.Sign() == 0 {
return big.NewInt(0)
}
// From: priceImpact = tradeSize / (liquidity + tradeSize)
// Solve for tradeSize: tradeSize = (priceImpact * liquidity) / (1 - priceImpact)
priceImpactDecimal := targetPriceImpact / 100.0
if priceImpactDecimal >= 1.0 {
return big.NewInt(0) // Invalid: 100% price impact or more
}
liquidityFloat := new(big.Float).SetInt(liquidity)
priceImpactFloat := big.NewFloat(priceImpactDecimal)
// numerator = priceImpact * liquidity
numerator := new(big.Float).Mul(priceImpactFloat, liquidityFloat)
// denominator = 1 - priceImpact
denominator := new(big.Float).Sub(big.NewFloat(1.0), priceImpactFloat)
// maxTradeSize = numerator / denominator
maxTradeSize := new(big.Float).Quo(numerator, denominator)
result, _ := maxTradeSize.Int(nil)
return result
}
// GetThresholds returns the current threshold configuration
func (piv *PriceImpactValidator) GetThresholds() *PriceImpactThresholds {
return piv.thresholds
}
// SetThresholds updates the threshold configuration
func (piv *PriceImpactValidator) SetThresholds(thresholds *PriceImpactThresholds) {
if thresholds != nil {
piv.thresholds = thresholds
}
}
// FormatPriceImpact formats a price impact value for display
func FormatPriceImpact(priceImpact float64) string {
return fmt.Sprintf("%.4f%%", priceImpact)
}